Animation Proposal (Animation 2 Part 1)
The following proposal is for the animation “A Brief
Introduction to Kajang” focused mainly on Kajang town itself. Located in Hulu
Langat, 14 miles southeast of Kuala Lumpur, a small town between Bangi and
Semenyih. Started as a single long road connecting Puchong, Bangi and Semenyih
it slowly branch out and developed as a town, now home to 2 large shopping
complex and a stadium. The home of the satay food chain, the pride of Kajang as
nowehere else has the same taste as the Kajang satay. The people from Kajang
originated from Klang. However satay isn’t the only food that Kajang is famous
for now, recently a Chinese food called Hot Pot is slowly gaining its
popularity among the people, similar to the Klang’s Bak Kut Teh only this uses
a different recipe that contains spice and it’s spicy unlike Bak Kut The. Both
the food are famous in Malaysia and many people come all around to get a taste
of them both. Kajang used to have many outdoor activities from skateboards to
playgrounds, it used to have a skateboard center where people go to have some
skateboarding and beside it was a playground but now nobody goes there anymore
for the technology we have kids are no longer playing outdoors. There are also
paintball war games around the edge of Kajang but because it is secluded not
many people know of it therefore most of them are discontinued. Few years back
the stadium was turned into a recreational center with playground, bike rental
and a track for people to come and exercise or have fun with family. Other than
that Kajang also slowly turns into a phone shop district, on the main road
itself there are more than 13 shops of phone accessory and store along the
entire road. In the near future Kajang will also get a new transit line called
MRT along with the current existing line KTM. New development are ongoing in
Kajang 2 a new area with more new buildings and shopping malls.
There are no video or any promotional video to introduce the
history of Kajang to the society. Want to help people learn and understand more
about the town of Kajang using digital imaging methods/animation
Research
about the history of Kajang and animation
2 Analyze the
history of Kajang and animation
3 Apply
the history of Kajang into animation
To introduce the history of Kajang to audiences that didn’t
know much about the town and telling them about Kajang in a nutshell using the
animation. A simple animation without much complexity and more on the
information given.
In the beginning, I collected a few data on animation
methods like motion graphics and animated video. Using these as research to
which method is more appropriate to be used for the animation I re-watched and
repeat the video to gain more understanding in those animation video and
finally selected motion graphics as the method to be used because the animation
movement is simple and on the spot making it easier for the audience to
understand the information given. From there I create a few props for the
animation using hand drawn pictures
With that as a guide I move
on to creating the flow of the aniamtion, putting the concept of introduction
of the town of Kajang in mind, I learn that using time flow is a great way to
tell beginning, middle and end in the animation so I used hand-drawn animation
for the beginning, hand-drawn background and digital props and fully digital
for the last part. Slowly getting the idea and the movement in play, I begin to
animate it
The topic was given and the idea is generated slowly by the
using the topic that was given. Firstly was to select which animation type to
use and by watching many different animations for the research part I finally
chosen Motion graphics as the animation because it is the best way to portray a
information driven animation to me
In conclusion the process of doing the animation requires
lots of research to do so before going into the actual process and planning is
much important as well. The animation is done with many things in mind, camera
angle which is important for the audience’s point of view and the transition
between frames and motion is also needs to be consistent and moving within a
given flow.