14 December 2014

Film Review (Animation 2 Part 1)

Film Review (Animation 2 Part 1)


FROZEN

The first movie I want to review is Frozen, one of the reason why this animation is so successful is the ability of the animation can immerse the audience into the scenario within the animation. Even it looks like and feels like an animation the movement and facial expression is very human like therefore making the audience feel comfortable and can relate towards the characters, along with the songs and atmosphere set, it can get really deep down into the heart. One of the aspect about the animation is that the movements of the character are very lifelike making the entire movie pretty much alive'



GUARDIANS OF THE GALAXY

In recent movies Marvel released a movie called Guardian of the galaxy which is a sci-fi movie based on a comic book and it is very fun, due to the comedy aspect of the movie. It has 5 main characters in total each with their own characteristics and backstory in which we are slowly expose to and indulge into. The movie has mixed action and comedy which makes it really fun to watch

Animation Proposal (Animation 2 Part 1)

Animation Proposal (Animation 2 Part 1)


The following proposal is for the animation “A Brief Introduction to Kajang” focused mainly on Kajang town itself. Located in Hulu Langat, 14 miles southeast of Kuala Lumpur, a small town between Bangi and Semenyih. Started as a single long road connecting Puchong, Bangi and Semenyih it slowly branch out and developed as a town, now home to 2 large shopping complex and a stadium. The home of the satay food chain, the pride of Kajang as nowehere else has the same taste as the Kajang satay. The people from Kajang originated from Klang. However satay isn’t the only food that Kajang is famous for now, recently a Chinese food called Hot Pot is slowly gaining its popularity among the people, similar to the Klang’s Bak Kut Teh only this uses a different recipe that contains spice and it’s spicy unlike Bak Kut The. Both the food are famous in Malaysia and many people come all around to get a taste of them both. Kajang used to have many outdoor activities from skateboards to playgrounds, it used to have a skateboard center where people go to have some skateboarding and beside it was a playground but now nobody goes there anymore for the technology we have kids are no longer playing outdoors. There are also paintball war games around the edge of Kajang but because it is secluded not many people know of it therefore most of them are discontinued. Few years back the stadium was turned into a recreational center with playground, bike rental and a track for people to come and exercise or have fun with family. Other than that Kajang also slowly turns into a phone shop district, on the main road itself there are more than 13 shops of phone accessory and store along the entire road. In the near future Kajang will also get a new transit line called MRT along with the current existing line KTM. New development are ongoing in Kajang 2 a new area with more new buildings and shopping malls.


There are no video or any promotional video to introduce the history of Kajang to the society. Want to help people learn and understand more about the town of Kajang using digital imaging methods/animation


             Research about the history of Kajang and animation
       Analyze the history of Kajang and animation
3       Apply the history of Kajang into animation


To introduce the history of Kajang to audiences that didn’t know much about the town and telling them about Kajang in a nutshell using the animation. A simple animation without much complexity and more on the information given.


In the beginning, I collected a few data on animation methods like motion graphics and animated video. Using these as research to which method is more appropriate to be used for the animation I re-watched and repeat the video to gain more understanding in those animation video and finally selected motion graphics as the method to be used because the animation movement is simple and on the spot making it easier for the audience to understand the information given. From there I create a few props for the animation using hand drawn pictures

With that as a guide I move on to creating the flow of the aniamtion, putting the concept of introduction of the town of Kajang in mind, I learn that using time flow is a great way to tell beginning, middle and end in the animation so I used hand-drawn animation for the beginning, hand-drawn background and digital props and fully digital for the last part. Slowly getting the idea and the movement in play, I begin to animate it



The topic was given and the idea is generated slowly by the using the topic that was given. Firstly was to select which animation type to use and by watching many different animations for the research part I finally chosen Motion graphics as the animation because it is the best way to portray a information driven animation to me

Story













In conclusion the process of doing the animation requires lots of research to do so before going into the actual process and planning is much important as well. The animation is done with many things in mind, camera angle which is important for the audience’s point of view and the transition between frames and motion is also needs to be consistent and moving within a given flow.


Motion Graphics movement, Kinetic Typography Assignement [Online], https://www.youtube.com/watch?v=iwIy0enG6uU&list=PL9C3FA5621BC667C8


What is Motion Graphics, [Online], https://www.youtube.com/watch?v=9sAVrCDhDhM


9 December 2014

Final Animation (Animation 2 Part 1)

Final Animation  (Animation 2 Part 1)

After doing the digital props I moved on in creating the hand drawn part which is the first part of the video.


Using Adobe Premiere and After Effects I combine the handrawn and digital props video to create a motion graphics based information giving animation. Using Voice Narration and sound effect to enhance the animation quality



3 December 2014

Task 3 - Symbolism (Graphics Design 2 Part 1)

Task 3 - Symbolism (Graphics Design 2 Part 1)



In the beginning for the idea generation, we sat down and did a short and simple mind mapping activity and the things that we see and know of the town Mantin. The image above is my mind map regarding Mantin and selected a few items out from there that I think that can be used for a logo creation for the town.









After a few tries and sketches I finally finalize the idea and convert it into an AI drawing






After having the results I move on and convert all the drawings into geometrical abstract symbols








Task 2 - Vernacular (Graphics Design 2 Part 1)

Task 2 - Vernacular (Graphics Design 2 Part 1)

Vernacular = the dialect of the spoken language in a specific region or country

For this part we were let to pick a place and find out of the vernacular of the selected place of interest and here I chose Kajang Prima where I studied in highschool



As I begin I use this piece to let the audience to guess the terms (Left) and the meaning (Right)


And after the guessing , the plate in the middle is flipped over and the answer is shown and explained



5 November 2014

Task 1 - Project Report (Visual Communication)

Task 1 - Project Report (Visual Communication)


Project Summary

For this task the concept was to understand and analyze logo and symbols, to know and understand the difference between logo and symbols and how to differentiate them from each other. Upon receiving such understanding we are needed to recreate and develop a logo or symbol on my own terms and design. First we learned about the definitions of visual communication and cultural meaning behind visual images and how they affect the audience. From there we analyze the images and find the story or cultural meaning behind the image and learn why they do the design the way it is. In the process of analyzing the logo or symbol, we learned that all of the logo was based on a foundation of a specific organization or theme and that symbol or logo are strongly related to that theme or organization to give in identity purpose.

Specific Aims

  • To understand the difference of logo and symbol
  • To understand the cultural meaning of logo and symbol
  • To learn the process of creating a logo or symbol
  • The design theory and methods of creating a logo or symbol
  • To understand visual communication and how design theory and methods of creating a logo or symbol it affects society
     

Background and Significance

What is Visual Communication?

From what I understand visual communication is the form of communication through visual or images, similar as verbal communication only different medium. Visual Communication has a lot to do with signs, symbols, icons and typography and are vital to a Graphic Designer as it will be the main focus on the project or design focus any Graphic Designer is to be able to communicate with the audience through visuals. However in this module we learn more in depth in the field of logos and symbols, how they are different from each other and how they contribute to the society.

Semiotics: Science of Signs = anything that contain a meaning

The term that we learned is semiotic and that symbols are actually logos that contain meaning/cultural references. In terms of the “meaning” it is actually the story behind the symbol of how it was created and why is the was created that way and also we learned the differences of Signifier and Signified

            Signifier                                  Signified

            Lighting                =                Rain

            Red                       =                Danger

It is more on what it looks like and what it actually means. The meaning of the symbols changes according to the situation and location of where it is located. For example, the red colour can be “danger” on a high rise area but down on the street the meaning leans towards “stop” more than “danger”.

Icons are the representative of something, while symbols have a meaning although they are very closely related, once understood the concept of symbols and icons the differentiation is easy to do.

First we learn how to identify icons and symbols by doing a little exercise

Icon


Symbol


From there shows the understanding of the difference between symbol and icon. Icon is a basic form of representation of the item, object or action like the is no story to be told or any history behind the icon, when you see the icon you know what is it and it performs just as same as the text of the item/object/action itself. For example:

RECYCLE


Without the need of any explanation you understood what both of the object shown above that is how icon works

For symbol it work a little different:


We all know what this is, it is the symbol of Batman it represents the Dark Knight, however it also means more than that. Batman is the symbol of fear to the criminals, a symbol of justice in the eyes of the citizens of Gotham and the symbol of an injustice vigilante in the eyes of authorities.

This symbol means hope of the citizen everything they see this, and the end of the line for criminals
How was this created? Batman uses his own fears which is the fear of bats and uses it upon his own enemies, in a way Batman became his own fears by turning himself into the bat and his enemies himself.

Preliminary Data

In this part of the project we found 5 different symbols from both local and international to understand each story and function in society. How each symbol an image contributes to portraying information to audiences is based on how good is the symbol design and the colours that they used, for example:



It is the symbol of the female gender and combined together with the pink colour which everyone thinks it is a feminine colour, it gives out a stronger impression rather than a black and white version.



5 Symbols (International)

The Ankh has been the symbol of Life for a very long time used in many occasion to represent life. In video games this is used as the symbol of revival or the power of life. In other stuffs, the Ankh is representing life and death


Figure 3: Ankh, Symbol of Life/Reincarnation/Revival

The shape of the heart is known as the symbol of love by everyone who knows how to identify a shape. The heart shape also been used as the symbol of life but more individuals use it as the symbol of love as the love comes from the heart.


Figure 4: Heart Shape, Symbol of Love/Life

Rather than just a stick version of a man and women, the male female symbol is as of the above. The original symbol for this comes from the Greeks where they use this to represent Venus and Mars in 1962, William T. Stearn published an article "The Origins of the Male and Female Symbol"


Figure 5: Gender Symbols, Symbol of female and male

The Symbol of Peace, many people knows as the V sign shown by the point and middle finger. The original symbol for peace is as the above. Started as a Anti Nuclear War movement during the 1958, Artist Gerald Holtom drew a circle with 3 lines inside, after he finished the design, it was use for many anti-nuclear movement then eventually used as a peace sign in the US in the 1960.



Figure 6: Symbol of Peace

Yin and Yang, often known for the appearance in movies for rituals, but the true meaning behind it is balance. The black and white represents the opposite of elements (male = female, passive = active, negative = positive). The nature of the symbol is that everything in reality works in balance, there can never be too much of something and too little of something.



Figure 7: Yin & Yang, Symbol of Balance/Spiritual

5 Symbols (Local)

The Hibiscus is the national flower of Malaysia, it can be also a symbol for country itself a different version of a flag for the Malaysia country. The flower itself explains by itself as everyone who lived or studied in Malaysia knows of the Hibiscus flower is the national flower, the bland image of it will remind us of our country. The red colour represent the courage in the Malaysian flag while the 5 petal represent the 5 Rukun Negara of the country.


Figure 8: Hibiscus, Nation Flower symbol of Malaysia

When we talk about Keris a type of weapon the malays use during the 18th century, we think of the Melaka history of which involves Hang Tuah a very famous fighter during the period of time. This is used as the symbol of power, authority in many government department. The Keris is a traditional weapon used by the malays during the invasion of the British, it is not only a weapon but also a cultural piece to Malaysia. It was once represent as a weapon, now it’s an object of respect.


Figure 9: Keris, Symbol of Authority

For the Rafflesia flower this is used as the symbol for flora in Malaysia, most of the time when Flora and Fauna, Rafflesia is used as the representative of Flora as the flower is the largest flower in the world making it the perfect representative/symbol for Flora in the country.


Figure 10: Rafflesia, Symbol of Flora

The Twin Tower can be said as an International symbol or icon, but nevertheless it is located locally in Malaysia. This amazing construction marks the modernization of the country as the symbol of progression, trade and modernization. Note that this building is even more recognizable than the country itself.


Figure 11: Twin Tower Petronas, Symbol of Modernization

Lastly is the Wau, a traditional kite used and played by the malays. Symbolically representing the malay race in the country or the culture of malays in the country. Easily when seen automatically reminds you of the malay culture, the wau may seem simple but its not easy to make and it works fine as a kite even its appearance doesn't seem workable as a kite.


Figure 12: Wau, Symbol of Malay Culture


Experimental Design and Methods

Finally the project begins and chose the Hibiscus without any delay the sketching begins





With the finalization of the sketch design, I have moved on with the design into Illustrator



After playing with colour, I proceeded with ratio



After the ratio is done, I move to experimenting with a more geometrical shaped design


With that the experimenting is done and the final design is selected an completed with scaling and black and white.



Reference


Figure 1. Hibiscus [Image] At: http://cf.ltkcdn.net/tattoos/images/std/9250-425x319-Hibiscus_tribal.jpg (Accessed 26th September 2014)

Figure 2, Keris [Image] At: http://sundaytimes.lk/110807/images/Malay-Keris-in-the-Kandy-gallery.jpg (Accessed 26th September 2014)

Figure 3, Rafflesia [Image] At: http://www.kew.org/files/styles/content_featured/public/assets/KPPCONT_028829.jpg?itok=ZCguMDbL (Accessed 26th September 2014)

Figure 4, Twin Towers [Image] At: http://laptopgardener.com/wordpress/wp-content/uploads/2009/07/Malaysia1.jpg (Accessed 26th September 2014)

Figure 5, Wau [Image] At: http://4.bp.blogspot.com/-ZF76Ng4na0c/Tdtnz7_80PI/AAAAAAAAAVE/rT_jjzjn72M/s1600/scan0011.jpg (Accessed 26th September 2014)

Figure 6, Ankh [Image] At: http://www.brothersofpaterson.com/uploads/Ankh-Symbol-of-Life.png (Accessed 26th September 2014)

Figure 7, Love Shape [Image] At: http://ih2.redbubble.net/image.5290347.6114/flat,550x550,075,f.jpg (Accessed 26th September 2014)

Figure 8, Male and Female Symbols [Image] At: https://cdn.tutsplus.com/vector/uploads/2013/10/symbols-017.jpg (Accessed 26th September 2014)

Figure 9, Symbols of Peace [Image] At: http://www.jesus-is-savior.com/False%20Religions/Wicca%20&%20Witchcraft/peace_4.jpg (Accessed 26th September 2014)

Figure 10, Yin Yang [Image] At: http://upload.wikimedia.org/wikipedia/commons/thumb/7/7c/Yin_and_Yang.svg/1024px-Yin_and_Yang.svg.png (Accessed 26th September 2014)